Stolen Vitality

Instant
Classic, NearMint, 
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking. A creature with first strike deals combat damage before creatures without first strike.)

€0.25

Buy now
4 pieces available  
No results found.
LanguageEnglish
supertype(not set)
typeInstant
subtype(not set)
color R
styleClassic
number602
rarityCommon
manacost1 R
conditionNearMint
power
toughness
artistMike Bierek
layoutRegular
loyalty