Druid Class

Enchantment
Classic, NearMint, 
(Gain the next level as a sorcery to add its ability.) Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

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LanguageEnglish
supertype(not set)
typeEnchantment
subtype
color G
styleClassic
number180
rarityUncommon
manacost1 G
conditionNearMint
power
toughness
artistSvetlin Velinov
layoutRegular
loyalty